And according to Kaplan, Bastion was the hero that changed the most, losing a devastating ability that allowed him to shoot through walls.
“The hero who had the most changes was Bastion,” Kaplan revealed.
“We used to tease that Bastion had the ‘ultimate of the week’… He had grenades, he had a remote mine, he could shoot through walls… yes BASTION COULD SHOOT THROUGH WALLS… he had an artillery volley… we just never could get it right.
“We were really pleased with the tank though. Transforming into another form really fit the character. It was way more work than any of the other abilities but it was worth it.”
Tracer also underwent some major changes, which isn’t surprising given that she was the first hero created for Overwatch.
The revelation was made alongside plans to potentially release an Overwatch documentary about the origin of a new hero.
Asked about the possibility of an Overwatch documentary dedicated to new heroes, Kaplan replied: “We have something for you!”
He also explained how Overwatch was created after the team finished working on a game that was cancelled.
But as Bleszinski points out, some of the comparisons are unfair, and the emergence of another character-based shooter shows that the genre is in good health.
It could be in even better health if Overwatch does in fact come to the Nintendo Switch.
Kaplan said that the PS4, Xbox One and PC shooter is being considered for Nintendo Switch, although a port would prove difficult.
The article first appeared in express.co.uk