With the right ensemble of mods, Fallout: New Vegas can look stunning. Instead of relying on a hotchpotch of player-made creations, though, one modder is recreating Obsidian’s Mojave-set interpretation of the post-apocalypse in Fallout 4’s Creation Engine.
Fallout 4: New Vegas is led by modder Metamoth, and aims to reimagine Sin City with all of the 2010 original’s “quests story and content, with additional gameplay elements and systems from the new and improved engine.”
Announced in August this year, here’s how the reworked journey from Goodsprings to Primm looks in practice:
Looks pretty neat, huh? Metamoth and their team’s latest ModDB devlog shows off how Fallout 4’s dynamic weather system affects New Vegas with varied lighting and ever-changing atmospheric detail.
Here’s some screens to this end:
Fallout 4: New Vegas is without a hard release date, however its creators note that they’re always interested in new recruits. If that’s you, head in this direction for the mod team’s application form.